About This GameInsane 2 offers a number of innovations in the off-road racing genre. Besides the traditional time trial mode, the game features 9 other game modes, including the popular “Capture the flag”, “Gate hunt” and “Pathfinder”, as well as some new competitions, such as bonus hunting, territory control and helicopter pursuit. All of these modes are also available in multiplayer, with up to eight players participating simultaneously.More than one hundred and fifty races combined into championships and cup competitions take place in Europe, America, Africa and the Antarctic. The game has an enormous variety of long distance tracks: sand and snowy deserts, high-speed roads and impassable cross-country paths, African beaches and deserted Antarctic stations. The game features 18 vehicles of different classes, from buggies to monstrous “Bigfoots”, as well as an additional prototype class. Rating points won in the races can be used to upgrade any of the vehicles, from a selection of 15 running gear, body or engine upgrade alternatives. Each vehicle is furnished with a detailed destruction system. Reaching the end of a course without suffering any losses is an enormous challenge that only a select few are able to accomplish. The opponents, who constantly create extreme situations, aren’t the only danger: players also need to watch out for railway crossings, heavy tanker trucks and even lightning in stormy weather. Key Features:
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insane 2 gameplay. insaniquarium 2 mod apk. insane 2016 movie. insane 2 apk. insane 2019. insane 2048. insane 2018 movie. insane 2 all cars. insane 2016. insane 2 brawl stars. insaniquarium 2. insane 2010. insane 2 unlock all cars cheat. insane 2 apunkagames. insane 2 system requirements. insaniquarium 2-3. 2 insane airboat. insane 2 unlock all cars. insaniquarium 2 play. insane 2018 Even though Insane 2 is a racing game, “a race mode” is the last you want to re-play.
1. big racing areas, 2. nice instrumental rock score, 3. juicy graphics,4. individual weather and map conditions,5. and of course for variety of races.
MINOR cons account for :
1. medieval physics,2. seriously limited destruction of surroundings,3. immortal rhino which you cannot drive over!
p.s. try to climb a 90* canyon wall because you can!. Short version: Insane 2 is the best game i've played in a long time, but it's not without stupid easily-fixed flaws. It could have been perfect and recommendable to anyone were it not for these issues. As it is it's fantastic but beware of control/viewpoint frustrations. Longer version: It's amazing but annoying at the same time. Obviously a lot of effort has gone into making the game not only fun but also faithful to the predecessor and the developers have succeeded on both counts. Yet there are a handful of problems which smell of either corner-cutting or being ignorant to gamers who like to play games a certain way. 1st problem: (This one will be bigger to some than others) The gamepad controls are non-configurable. Yes it'll let you use a gamepad, no it won't let you set the controls how you like them. Consequently it maps accelerate/brake to the trigger buttons, which may be the way some people like it but i think this method of controlling speed is dumb. I usually use the right analogue stick, or a face-button if this function is not available. But as i said the game won't let you remap anything. So immediately i'm forced to play on keyboard because i just can't handle stupid controls. Perversely the game DOES let you configure the keyboard controls, so at least in that regard you can have it how you like. (fyi = az,.) 2nd problem: There's a choice of only 2 views and neither of them are on-car. Yep, for the first time in a long time a racing game offers no 1st person viewpoint; all you get is a 3rd person view and a slightly zoomed-out 3rd person view, both of which are irritating because they don't rotate the view consistantly to the direction the car is facing. It's bizarre, surely a 1st person view is easier to program than a 3rd person view, yet for reasons that will remain a mystery Targem decided to not to include one. Consequently you'll run into a lot of viewpoint issues particularly during the flag & pursuit events. 3rd problem: This is perhaps a personal preference rather than an arguable flaw as such. The "King of the Hill" mode from the first game has been replaced by "Pursuit", this is a hateful mode and is poorly recognised with many anti-player features which just make it more irritating than it needed to be. The idea is fairly simple; a helicopter will fly a scripted path with a searchlight directly underneath it, the player scores points by staying in the searchlight. It's fine as an idea but i do wish the developers had allowed more people to test the mode before including it in the game, it's riddled with problems. Firstly, most of the cars at your disposal (especially in the early stages of the game) simply aren't fast enough to keep up with the helicopter, how the AI cars manage it is anyone's guess (they cheat; is the answer). Secondly, when you get bumped and fall behind you'll need to catch up sharpish which means relying on your nitro boost. But this will run out just before you catch up and then takes so long to recharge that you've fallen behind again. What would've immeasurably improved this mode would've been to give everyone infinite boost. Another annoyance is that the helicopter will change direction without warning and on some of the tracks you have to do several laps just to learn the route and hope the cheating AI doesn't win before you do so. Again; a small fix would've been to have the chevron in the spotlight pointing the direction that the heli's going to take 1 or 2 seconds in advance. As it is the game's shipped with a stupid mode that requires many many attempts (and a boatload of luck) to beat, while the rest of the modes can be challenging but always feel possible. Also regarding modes: The game makes you wait for 4 or 5 championships before giving you a Pathfinder game to play, this mode was always popular in the original game and one of the main selling points, yet I2 doesn't provide you with this fun until you're 40% of the way through. If all the Pursuit maps were replaced with Pathfinder/Gatehunt/Jamboree maps then i'd have been a bit more forgiving toward the game. Those are really the main problems that mark Insane 2 down for me, i love the game and heartily recommend it but it does really get on my tips from time to time. It's a worthy follow-up to one of my all-time favourite games, it looks fantastic, it's well optimised to run on lower-end systems, the racing is close and exciting, there are tons of events and a good variety of vehicles. I just wish more attention had been paid in certain areas. 8.5/10 PS: There's also no speedo, even though the stats say a car is faster there's no guarantee that it actually is, especially when they all jump the same distances. PPS: Multiplayer: There were no games available on 3 seperate attempts to play. And i created a server which sat empty with no one joining for over an hour. Multiplayer is only for those who have friends who also play. . You know what? This game is kinda sick. First as a disclosure, I got this in a bundle for $3.50cad that I mainly bought for a steam version of FlatOut 2. If anything, I kinda got this game for free. It's a racing game that takes place in multiple open-world locations where you checkpoint race, hold the flag for a bit, claim as many gates as possible, run over the airdrop packages, stay in the helicopter searchlight, as well as problably more gimmicky gametypes (since the further I progress in the singleplayer, the more gametypes they throw at me). The big gimmick is that the world seemlessly loops. It's kind of hard to explain with words, but essentially if you drive far enough left, you actually wrap around to the right side of the map. I don't think I've ever see another game do this before, and it creates a very interesting dynamic. This leads to some incredible maps, such as a map that takes place in a canyon that just endlessly goes down at a super steep angle, reminicent of an SSX run in the off-season. The driving is super straightforward, arcady, and accessable. I love how when you make a sharp turn, the camera pans to the side of your car. It's just a simple thing I mark out for. The boost system is a basic "once you're out of boost, you have to wait for it to fill back up" system. It's a huge bummer that it does not use a system like in the Outs of both Burn and Flat, where you get boost for ramming people and getting air, because the map design would lend itself to that. There's tiny bumps everywhere that would encouage people to take a tiny detour for a little Gofast Juice, however with the "no matter what you have boost" method of doing things, it's just better to be boring and go as the crow flies to the gate. AI is really good and they give me a run for my money. I can't confim the allogations that they cheat, because I have yet to catch them. It may look like it since their arrows jump when you're in one of the (what I can only call) "freeroam" gametypes, but that's only because the map loops in on itself, and it's correcting which direction you're closest to them. I have yet to try multiplayer, so I can't report on whether or not it works. I didn't find any games when I tried, though. Allegedly it only shows games that people on your friends list are hosting, but like I said, I have yet to confirm that. So yeah, if you can get this for cheap, it's totally worth $5 even for singleplayer.. This game is a total perversion of the 1nSANE franchise. The original was a pioneer of off-road demo-derby racing that gave the player a feature-rich depth of control like having to customize your suspension and gear ratios to suit the environment and type of competition your next game would be in, and the procedual damage that would sometimes smash your car into a twisted mess- but perhaps just not enough to prevent you from limping across the finish-line for the win. This is more like mario cart than 1nSANE. It's a cliche booster-gauge 'win points to buy upgrades' racer that has no business posing as a successor to 1nSANE. There isn't even a manual transmission option anymore. And, I could have missed it, but in the couple hours I've spent in the game so far, I didn't see a custom map utility- which was one of the coolest things about 1nSANE. Even if not associated wth the Codemasters masterpiece, this is not a very good racing game. It's half-racer, half-demolition derby, and not enough to be successful at either. Go play Hydro Thunder. It's basically the same darn thing but immensely better.. This is one really fun off-road racer. Solid physics, quite many cars from buggies to monster trucks and visuals that I didn´t expect at first. The dust, ice, mud and water effects look great. The light effects make every jump look like your new wallpaper. The game is fully compatible with the Xbox 360 controller and i would imagine also with some steeringwheels or other gamepads. Can´t tell how good it works with the keyboard but I´m almost certain that it works fine. If you like the Motorstorm series or always wanted agame like motorstorm without buying a PS3, Insane 2 is for you.. This game is quite good, but this isn't "1nsane" that we know and love. No free roam? WTF?. Best arcade-style racer on Steam! If you got friends to play with it's fantastic fun!!. How do I convince you that this is worth $15? Well, think about what else that money will pay for. You could get a medium pizza, or buy the attentions of a woman-of-negotiable-virtue. Except both of those are risks to your health, and you can't really enjoy those things more than once. Not without paying for more. But they're cheap and easy, and satisfy a craving. That's this game. Except it's not gross or crawling with bugs. In either the literal or figurative sense.. Good game but my one problem is it feels more arcady than first game.. Motorstorm: The Clone Version Yes, this is basically the copy of Motorstorm or if you will, an off-road version of Burnout. Now I know what you think - those are some big names you are dropping - and I am, this game undeniably has that moment-to-moment "fun" factor of the aftermentioned games. You have the boost meter, ramps to catch big air, and glorious crashes. Also, ignore the negative reviews that are complaining how this isn't the same game as the first 1NSANE game, that game was more a crashfest and kind of an Unreal Tournament but with cars. This is clearly a different game, a proper racing game in the veins of Burnout/Motorstorm and there is nothing wrong with it. There are 4 surroundings for the numerous maps, Europe, America, Africa and the Antartica and the bunch of game modes, usual variations of the classic racing, gate/checkpoint hunting, and catching the flag. The career mode is classic stuff, you compete in many races, win points, use that points to unlock small upgrades for your car and at certain points you unlock new cars. Speaking of cars there are a few categories like dune buggies, SUVs, 4x4 trucks, big rigs and monster trucks. The music is ok, just ok, nothing special just usual rock themes appropriate for high-speed furious racing. This game definitely surprised me with its quality. It is one of those games that are definitely, good but not AAA good. So maybe just A? It is a category almost lost in the industry. Today we only have expensive AAA games and small indie ones. Do I recommend this game? Hell yes. If you are a fan of Burnout, Motorstorm, maybe even ATV Offroad Fury games - get this gem right now.
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